Altaïr ibn La-Ahad (
theflyingone) wrote2014-05-26 04:10 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Entry tags:
Permissions: Eagle Vision
Eagle Vision is a hereditary sixth sense that can be activated while standing still and uninjured. This intuition shows people's true intentions at that moment, in the form of auras, and color-codes them. Thus, it can see auras through illusions and disguises (but not walls). If there is a specific target he's looking for, the ~murmuring background voices~ will come from that direction. When he moves or gets hurt, it deactivates, but there's still a residual glowing aura about people for a short bit. Video 1m 47s in. Wiki, riddled with spoilers.

Red = Hostile or potentially hostile to Altaïr. Everyone from active guards, police, and soldiers, to slavers, tyrants, those who'd use power to control or suppress freedom, even in the name of peace.
Blue = Altaïr's allies. Assassins, those who would fight for free will, willing to break the law for this belief.
White = informants, sources of information, hiding places (people sitting on benches can be hiding places too, though for some reason the game marks them blue)
Gold = Altaïr's temporary leads, persons of interest, assassination targets
Nothing = civilians, neutral-minded people.
To an uninformed character, this looks like an uncanny intuition. Though it uses broad generalizations in practice, they can be the deciding factor in whether or not Altaïr trusts someone when he meets or has to work with them. Comment below whether you want Altaïr to see your character's intent, regarding himself, at any given moment. Altaïr may also be able to see through your character's illusions, glamours, invisibility, etc. If your character can block scrying/chi sensing and the like, please mention it. It may or may not have an effect.
Also try to guess what color your character would be to him most of the time, if any. I realize this may be difficult, considering people's colors change even in canon according to what role they play in different situations. It's not general allegiance, it's specific circumstantial intent. For example, someone can switch from being an ally (blue) to an informant (white) and vice versa, or an ally (blue) could switch to being a lead (gold) when leading Altaïr somewhere. Even people in the role of guards have been known to switch from red to blue when defecting to join Altaïr. Frenemies are also a thing, as are "allies" who show as blue because they are working with Altaïr, but only as long as he's useful.
added 2013 sep 22: Now with a form!

Red = Hostile or potentially hostile to Altaïr. Everyone from active guards, police, and soldiers, to slavers, tyrants, those who'd use power to control or suppress freedom, even in the name of peace.
Blue = Altaïr's allies. Assassins, those who would fight for free will, willing to break the law for this belief.
White = informants, sources of information, hiding places (people sitting on benches can be hiding places too, though for some reason the game marks them blue)
Gold = Altaïr's temporary leads, persons of interest, assassination targets
Nothing = civilians, neutral-minded people.
To an uninformed character, this looks like an uncanny intuition. Though it uses broad generalizations in practice, they can be the deciding factor in whether or not Altaïr trusts someone when he meets or has to work with them. Comment below whether you want Altaïr to see your character's intent, regarding himself, at any given moment. Altaïr may also be able to see through your character's illusions, glamours, invisibility, etc. If your character can block scrying/chi sensing and the like, please mention it. It may or may not have an effect.
Also try to guess what color your character would be to him most of the time, if any. I realize this may be difficult, considering people's colors change even in canon according to what role they play in different situations. It's not general allegiance, it's specific circumstantial intent. For example, someone can switch from being an ally (blue) to an informant (white) and vice versa, or an ally (blue) could switch to being a lead (gold) when leading Altaïr somewhere. Even people in the role of guards have been known to switch from red to blue when defecting to join Altaïr. Frenemies are also a thing, as are "allies" who show as blue because they are working with Altaïr, but only as long as he's useful.
added 2013 sep 22: Now with a form!
no subject
eagle vision: Special Circumstances, we'll probably want to PM or talk on AIM about it.
color: Blue/White/Yellow
notes: David, being the sort of super-powered enigma he is, might show up as blue, white, or yellow depending on how he's feeling at the time, and he won't show up at all if he's particularly confused or is otherwise feeling less than stable.
Though David has noble intentions, he often gets caught up in his own head about how, and if, he should act on those intentions, and how far he should go. A good quote from his canon goes "I have all the power in the world and a just cause. What does one wee child stand against that?"
no subject
Caveat: If David happens to be sporting some sort of telepathic block or shield at the time, Altair may not be able to see him as ANY color, and assume he's a harmless civilian. 8O
no subject
Though David is a very powerful telepath, his mind is more or less an open book. Like....he has the potential to block out basically anyone, he's usually just trying to hold himself together, so he doesn't have the attention span to actively block people out of his mind. He prefers to psychically trick people into thinking that he's not there, or otherwise distract them instead.
no subject